Making Of / 10 August 2020

Space freight progress update #2.

It’s been a while but the project is still moving... sluggishly I’d have to admit but moving. 

I ended the first post with containers on the list. So some fictional containers. Some fluid containers and a more traditional container type.


I have also managed to model the fuel piping and communication dishes. Some of the pipes are covered with a soft looking material. Reason behind it is that it just looks cool. Looking to get similar results as PAUL PEPERA-s amazing ship designs with all the cloth covered surfaces.

For the cloth I used Cinema 4D’s native cloth engine. The simulation is quite fun to play with. I managed to get quite decent results for my purposes.

A short animation of one cable.


Next parts to model:

-main engine structure

-heat radiators

-container fixing structures

-container to container fixing points


A quick test render on the progress so far.